some weapons for sale
If I've got any other threads open can an admin shut them please.
Ok I've got some weapons for sale. I'll be bumping these every 24 hours after 3 bumps highest bidder gets the item however I reserve the right not to sell etc etc etc
Bows
Shocking dead bow of pruning (Gold)
Lightening damage 15-28 (requires 10 marksmanship)
damage +19% (vs Plants)
(Two handed Recurve bow)
Barbed Dead Bow Of Enchanting (Gold)
Piercing damage 15-28 (requires 12 marksmanship)
Damage 15% (whilst health is above 50%)
Lengthens bleeding duration on Foes by 33% (stacking)
Enchantments last 20% longer
(Two handed Recurve bow)
Dead bow of Shelter (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage 15% (vs Hexed Foes)
Armour +7 (vs physical damage)
(Two handed Recurve bow)
Dead bow of Shelter (Purple)
Piercing damage 15-28 (requires 9 marksmanship)
Damage +14% (While health is above 50%)
Armour +6 (vs physical damage)
(Two handed Recurve bow)
Ebon Dead Bow of Fortitude (Purple)
Piercing damage 15-28 (requires 11 marksmanship)
Damage +14% (While health is above 50%)
Health +25
(Two handed Recurve bow)
Barbed Dead Bow Of Enchanting (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage 19% (whilst Hexed)
Lengthens bleeding duration on Foes by 33% (stacking)
Enchantments last 20% longer
(Two handed Recurve bow)
Fiery Dead Bow of Enchanting (Gold)
Fire Damage 15-28 (requires 12 marksmanship)
Damage +15% (While health is above 50%)
Enchantments last 19% longer
(Two handed Recurve bow)
Barbed Dead Bow (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Damage +15%
Armour -10 (while attacking)
Lengthens bleeding duration on Foes by 33% (stacking)
(Two handed Recurve bow)
Crippling Dead Bow of Shelter (Gold)
Piercing damage 15-28 (requires 11 marksmanship)
Lengthens crippled Duration on Foes by 33% (stacking)
Armour +7 (vs Physical Damage)
(Two handed Recurve bow)
Icy Dead bow Of Shelter (Gold)
Cold Damage 15-28 (requires 9 Marksmanship)
Damage +15% (While health is above 50%)
Armour +7 (vs Physical Damage)
(Two handed Recurve bow)
Sundering Dead Bow (Gold)
Piercing Damage 12-19 (requires 4 Marksmanship)
Damage +14% (whilst Enchanted)
Armour Penetration +20% (Chance 20%)
Ebon Dead Bow of Enchanting (Gold)
Earth Damage 12-20 (requires 8 Marksmanship)
Damage +15% (while in a Stance)
Enchantments last 19% Longer
(Two handed Recurve bow)
Icy Dead bow Of Shelter (Purple)
Cold Damage 11-19 (requires 8 marksmanship)
Damage +15% (while Health is below 50%)
Armour +6 (vs Physical Damage)
(Two handed Recurve bow)
Axes
Zealous Sephis Axe of Enchanting (Gold)
Slashing Damage 6-23 (requires 6 axe mastery)
Damage +14%
Energy -5
Energy gain on hit 1
Energy regeneration -1
Enchantments last 20% longer
Staffs
Hale Fire Staff of Defence (Gold)
Halves Skill Recharge of spells (chance 20%)
Energy +10
Fire Damage 11-22 (requires 12 fire magic)
Reduces deep wound duration on you by 20% (stacking)
Health +28
Armour +5
(Two Handed)
Hammers
Cruel War Hammer of Shelter (Purple)
Blunt Damage 15-26 (Requires 7 Hammer Mastery)
Lengthens deep wound Duration on Foes by 33% Stacking)
Armour +6 (vs physical damage)
(Two Handed)
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